Blur: |
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Original
Image |
Blur
/ Blur
Simple blur, fast
but not very strong |
Blur
/ Gaussian Blur
Simplest,
most commonly used way of blurring |
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Blur /
Motion Blur
Simulate
movement by using directional blur |
Blur /
Pixelize
Simplify
image into an array of solid squares |
Selective
Gaussian Blur
Blur
neighboring pixels in low contrast areas |
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Blur /
Tileable Blur
Blur
edges so result tiles seamlessly |
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Enhance: |
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Enhance
/ Anti-Alias
Anti
alias
using the Scale 3X Edge Extrapolation Algorithm
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Enhance
/ Deinterlace
Fix
images where every other
row is missing
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Enhance
/ Despeckle
Remove speckle
noise from the image |
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Enhance
/ Destripe
Remove
vertical stripe artifacts from the image |
Enhance
/ Red Eye Removal
Remove
red eyes caused by camera flashes |
Enhance
/ Sharpen
Make
images sharper |
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Enhance
/ Unsharp Mask
The
most popular method of sharpening |
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Distorts: |
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Distorts
/ Apply Lens
Simulate
an elliptical lens over the image |
Distorts
/ Blinds
Simulate
an image painted on window blinds |
Distorts
/ Curve Bend
Bend
the image using two control curves |
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Distorts
/ Emboss (bumpmap*)
Simulate
an image created by embossing |
Distorts
/ Engrave (add alpha channel*)
Simulate an
antique engraving |
Distorts
/ Erase Every Other Row
Erase
every other row or column |
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Distorts
/ IWarp (X*)
Use
mouse control to warp image areas |
Distorts
/ Lens Distortion (-78.000*)
Corrects
or adds lens distortion |
Distorts
/ Mosiac
Convert
the image into irregular tiles |
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Distorts
/ Newsprint
Half
tone the image to simulate newsprint |
Distorts
/ Page Curl
Curl
up one of the image corners |
Distorts
/ Polar Coordinates
Convert
an image using polar coordinates |
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Distorts
/ Ripple
Displace
pixels in a ripple pattern |
Distorts
/ Shift
Shift
each row of pixels by a random amount |
Distorts
/ Value Propagate
Spread
certain colors into neighboring pixels |
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Distorts
/ Video
Simulate
a fuzzy or low resolution monitor |
Distort
/ Waves
Distort
the image with waves |
Distorts
/ Whirl and Pinch
Distort
an image by whirling and pinching |
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Distorts
/ Wind
Smear
image to give windblown effect |
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Light and Shadow |
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Light
and Shadow / Gradient Flare
Produce
a lens flare using gradients |
Light
and Shadow / Lens Flare
Add a
lens flare effect |
Light
and Shadow / Lighting Effects
Apply
a variety of lighting effects |
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Light
and Shadow / Sparkle
Turn
bright spots into starry sparkles |
Light
and Shadow / Supernova
Add a
starburst to an image |
Light
and Shadow / Drop Shadow
Add a
drop shadow to an image or region |
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Light
and Shadow / Perspective
Add a
perspective shadow to a selected region |
Light
and Shadow / Xach-Effect
Add a
subtle, translucent 3D effect |
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Noise: |
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Noise
/ HSV Noise
Randomize
hue, saturation, values |
Noise
/ Hurl
Completely
randomize a fraction of pixels |
Noise
/ Pick (50 / 11*)
Randomly
interchange some pixels |
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Noise
/ RGB Noise
Distorts
color by random amounts |
Noise
/ Slur (50 / 10*)
Randomly
slide some pixels downward (melt) |
Noise
/ Spread
Move
pixels around randomly |
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Edge
Detect / Dif of Gaussians
Edge
detection with control of edge thickness |
Edge
Detect / Edge
Several
simple methods for detecting edges |
Edge
Detection / Laplace
High
resolutioin edge detection |
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Edge
Detect / Neon
Simulate
the glowing boundary of a neon light |
Edge
Detect / Sobel
Specialized
directional edge detection |
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Generic: |
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Generic
/ Convulution Matrix (11*)
Apply
a generic 5x5 matrix |
Generic
/ Dialate
Grow
lighter areas of the image |
Generic
/ Erode
Shrink
lighter areas of the image |
Combine:
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Combine
/ Depth Merge
Combine
two images using depth maps |
Combine
/ Film Strip
Combine
several imaes into a film strip |
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Artistic: |
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Artistic
/ Apply Canvas
Apply
a canvas like texture to an image |
Artistic
/ Cartoon
Simulate
a cartoon by enhansing edges |
Artistic
/ Clothify
Add a
cloth like texture to an image |
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Artistic
/ Cubism
Convert
the image to randomly rotated squares |
Artistic
/ GIMPressionist
Apply
a variety of artistic operations |
Artistic
/ Glass Tile
Simulate
distortions of square glass tiles |
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Artistic
/ Oilify
Smear
colors to simulate an oil painting |
Artistic
/ Photo Copy
Simulate
the distortions caused by a photo copy |
Artistic
/ Predator
Add a
'Predator' effect |
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Artistic
/ Soft Glow
Simulate
a glow by making highlights softer |
Artistic
/ Van Gogh
Special
effects that no one understands |
Artistic
/ Weave
Create
a weave effect |
Decor: |
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Decor
/ Add Bevel
Add a
beveled border to an image |
Decor
/ Add Border
Add a
border around an image |
Decor
/ Coffee Stain
Add a
realistic coffee stain to an image |
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Decor
/ Fuzzy Border
Add a
jagged fuzzy border to an image |
Decor
/ Old Photo
Make
an image look like an old photo |
Decor
/ Round Corners
Round
corners, add a drop shadow |
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Decor
/ Slide
Add
slide frames, labels and holes |
Decor
/ Stencil Carve (grayscale*)
Create
a stencil to carve from an image |
Decor
/ Stencil Chrome (grayscale*)
Add a
chrome effect to the image |
Map: |
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Map /
Bump Map
Create
an embossing effect using a bumpmap |
Map /
Displace
Displace
pixels using displacement map |
Map /
Fractal Trace
Transform
the image using fractals |
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Map /
Illusion
Superimpose
many altered copies of the image |
Map /
Make Seamless
Alter
the image to make it seamlessly tileable |
Map /
Map Object
Map
the image to an object |
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Map /
Paper Tile
Cut
the paper into tiles and slide them |
Map /
Small Tiles
Cut
the image into tiles and slide them |
Map /
Tiles
Create
an array of copies of the image |
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Map /
Warp
Smear
and twist the image in many ways |
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Render:(Selection*) refers to a
selected area |
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Render
/ Clouds / Difference Clouds
Solid
Noise applied with difference mode |
Render
/ Clouds / Fog
Add a
layer of fog |
Render
/ Clouds / Plasma (Selection*)
Create
a random plasma texture |
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Render
/ Clouds / Solid Noise (Selection*)
Create
a random cloud-like texture |
Render
/ Nature / Flame
Create
cosmic recursive fractal flames |
Render
/ Nature / IFS Fractal
Create
an iterated function system fractal |
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Render
/ Pattern / Checkerboard (Selection / Psychobilly*)
Create
a checkerboard pattern |
Render
/ Pattern / CML Explorer (Selection*)
Create
coupled map lattice pattern |
Render
/ Pattern / Defraction (Selection*)
Create
defraction patterns |
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Render
/ Pattern / Grid
Create
a grid on the image |
Render
/ Pattern / Jigsaw
Add a
jigsaw puzzle pattern to the image |
Render
/ Pattern / Maze (Selection*)
Draw
a labyrinth |
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Render
/ Pattern / Qbist (Selection*)
Generate
a huge variety of abstract patterns |
Render
/ Pattern / Sinus (Selection*)
Create
complex sinusoidal patterns |
Render
/ Circuit (Selection*)
Fill
a region with traces as on a circuit board |
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Render
/ Fractal Explorer (Selection*)
Render
fractal art |
Render
/ Gfig
Create
geometric shapes |
Render
/ Lava (Selection*)
Fill
the selection with lava |
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Render
/ Line Nova
Create
rays eminating outward from center |
Render
/ Sphere Designer
Create
image of a textured sphere |
Render
/ Spyrogimp
Add a
spyrograph or more to image |
Alpha to Logo: |
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Base
Image
Transparent Background |
Alpha
to Logo / 3D Outline
Outline
with a pattern and drop shadow |
Alpha
to Logo / Alien Glow
Create
an eerie alien glow |
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Alpha
to Logo / Alien Neon
Add
psychodelic outlines |
Alpha
to Logo / Basic II
Add a
shadow and highlight |
Alpha
to Logo / Basic I
Add a
gradient and a drop shadow |
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Alpha
to Logo / Blended
Add
blended highlights, backgrouds, shadows |
Alpha
to Logo / Bovination
Add
'Cow Spots' |
Alpha
to Logo / Chalk
Add a
chalk drawing |
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Alpha
to Logo / Chip Away
Add a
woodcarving effect |
Alpha
to Logo / Chrome
Add a
simple chrome effect |
Alpha
to Logo / Comic Book
Add a
comic book effect |
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Alpha to Logo / Cool
Metal
Add a
metalic effect |
Alpha
to Logo / Frosty
Add a
frost effect |
Alpha
to Logo / Glossy
Add
gradients, shadows, patterns, bumpmaps |
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Alpha to Logo /
Glowing Hot
Add a
glowing metal effect |
Alpha
to Logo / Gradient Bevel
Add a
shiny, beveled look |
Alpha
to Logo / Neon
Add a
neon sign effect |
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Alpha to Logo /
Particle Trace
Add a
particle trace effect |
Alpha
to Logo / Textured
Add
textures, highlights and mosiacs |
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